Mist wraps around the mountains like a thick cloak, stained grey-pink with early morning light. There’s an unnatural stillness in the air, the heavy silence that comes from the sudden absence of human life. In the distance is a massive downed ship, smouldering still in the distance; a dead, metal behemoth so like just another mountain on the horizon.
A bleat breaks through the silence, then another, and another still. Shadows move behind a curtain of fog, until the pale tendrils peel away from a grassy outcropping where the dark shapes manifest into a flock of sheep. In the midst is a faceless guardian, standing against the bitter breeze with a branch-turned-staff clasped in one cold hand while a velvet face, haloed with frosted breath, nuzzles the other.
Starting (northern hemisphere) Friday next week, I’ll be releasing my FIRST serial fiction story: Mountain Sound, with a new chapter every third Friday from then on.
With the cities aflame and massive warships silhouetting the sun, the human race is once more on the verge of destroying itself. The countryside was supposed to be far from the war, but death spreads like a virus—not that Efa would know. An android built for many jobs, Efa was given only one: to protect the sheep placed under her care.
Until a dying girl stumbles upon the flock, shattering Efa’s peaceful existence and forcing the android to think beyond her basic programming. The war is coming—has already come—raising new questions neither of them can answer alone. All Efa knows is that she cannot abandon her sheep.
Mountain Sound is a story about humanity, love, responsibility, and sheep. I don’t know exactly when it will end, but I’m planning around 10 chapters. I have a page dedicated to keeping track of chapters and characters, and it will be updated as the story progresses.
This is an effort to start showing my creative writing more, as all I’ve done publicly for the last year plus is write editorials and book reviews, with my creative stuff hidden behind-the-scenes. No more!
Patrons will get to see chapters early, on Wednesdays!
When you have a chronic illness, it starts to become the core of your being. It becomes hard to not let your illness define you, to actually live a life. It also becomes hard to explain your experiences to your healthy friends and family and I’m somewhat glad that I have friends with similar experiences for support (though I am not thankful they also have to live with these struggles.)
I’m not sure when I first heard about the interactive narrative tool, Twine, but from the start I had a feeling that, as someone who wants to get into game narrative, it was the kind of thing I’d want to experiment with. My first idea was based around chronic illness, and trying to illustrate what life is when you have one.
And so, I created Bloom.