Female Protagonists, Who Cares?
While at PAX Australia earlier this month I tagged along to a panel called, Who Cares About Female Protagonists? with a friend because, well, I care about female protagonists a hell of a lot.
There’s a reason the majority of my favourite games are headed by women and girls, or at least give the player the option to pick their gender (props to you, BioWare.) These games make me feel like I can be a hero in a way male-led games do not. They make me feel like I can be something more than I am.
PAX to the Future
I started this year with the goal that I will write, and I will write what I’ve planned—even if it takes me far too long to get to it. I said I would write about PAX Aus, and so:
PAX. A huge con that spanned the weekend of October 31 to November 1 last year at the Melbourne Convention Centre.
I’d been dreaming of visiting Melbourne for years, ever since being told it’s a “cooler Wellington”. Being invited along to PAX—Penny Arcade Expo—by my friends was the perfect opportunity to see the city and finally taste its world-class coffee.
(In hindsight, I’m not sure I even drank coffee there.)
PAX Aus 2014 Gallery
Friday